![]() The other option is to use the SKIPINTRO argument (again, after %command% if you mix it with environment variables, though it'll work by itself as well). (I also use the OLD_SCHOOL argument - after %command% - to get the classic fonts, but I don't think that's affecting this.) Other than these issues, the game is more stable for me in Linux then it is in Windows - almost never crashes, while in Windows 10 I experience game crash almost every time I play (1 time per session of gaming). What DE are you using on your Linux machine? Does it happen to you every time? Also I am not able to Alt TAB at all when playing via Steam for Linux + Proton, but I am using Gnome DE. I had that happen to me from time to time when I played over Crossover, but rarely (as far as I know this happens in Windows too). But in Crossover, both the Steam client and the game are windows emulated versions and part of the same wine bottle, so I guess the game has no issues in accessing the Steam API you try to play a few online multiplayer matches, just to confirm the ELO 1600:1600 issue?Īlso, regarding the tabbing issue. I play this game over Crossover (commercial version of wine) and I never had this issue. I think the achievements issue is the same thing. Therefore the game cannot access Steam API in a proper way - the elo cannot be read nor written properly after the multiplayer match is done (game tries to assign elo to 0:0 values and it ends up being out of bounds again and reset to 1600:1600). For me it actually performs better than on my Windows 10 machine (there I experience at least one crash per session of gaming and is somehow think the ELO problem comes from the fact that game is installed in wine environment and steam client is not. Other than this, the game runs smoothly with no crashes. ![]() Haven't found any solution for it until now. It exists in my Crossover installation and now it's also present in the Steam for Linux via Proton variant. This particular bug is wine related I guess. Issue 2: In-game chat windows - text is black on black background, so during typing of a message it's not possible to see it. Since elo system is tightly interwoven with the Steam client, I guess that's where the problem lies. I play this game regularly via Crossover and the elo bug is not present there - I presume because the Steam client itself is part of the wine 'bottle' and it is the windows version of Steam client that is also emulated. The game is completely playable except for the ELO bug in multiplayer. Issue 1: ELO system is not behaving properly - the game 'thinks' that elo is 0:0 and reports it as out of bounds at selecting multiplayer and after every played multiplayer game it tries to add/subtract elo points to/from 0:0 values which still makes them out of bounds and elo finally gets reset to 1600 every time. The game works if 'AoK HD.exe' is renamed into 'Launcher.exe' and nostartup is added into launch options. Issue transferred from posted on T18:27:58: Total Hard Disk Space Available: 250461 MbĪge of Empires II: HD Edition - game works with issues Steam Runtime Version: steam-runtime-beta-release_ĭriver: NVIDIA Corporation GeForce GTX 750 Ti/PCIe/SSE2 For the Definitive Edition remasters, Forgotten Empires have handled development with studios Tantalus Media and Wicked Witch.CPU Brand: AMD Athlon(tm) II X2 270 Processor All following remasters and expansion packs were developed by SkyBox Labs, with the assistance of Forgotten Empires. Age of Empires III: The Asian Dynasties ReviewĪge of Empires II: HD Edition was developed by Hidden Path Entertainment.
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